Saturday 31 March 2012

Your Choice- Self written Brief

The Brief  -  (How To....)

The digital age has substituted old fashioned fun and games that build relationships, quick thinking and humour with play stations and television. Teenagers and young adults are always wondering what to do when the rain is pouring.

You must produce a graphic response that deals with the problem of 'How to have fun when it's raining'!

Considerations

The aesthetics and content of the products should appeal to as wide an audience as possible ranging from 13- 30 year olds of both genders. All information should be easy to understand and laid out in a clear and concise way. The product (s) should emphasise playing/ spending time with groups of people and not resorting to games consoles or the internet.

Background

Research popular games that people currently play, experiment with complimentary colours that suit the target audience and content of the products.

Practical Considerations

There should be a range of products that work as part of a set, series or sequence. The tone of voice should be consistent throughout.

Mandatory Requirements

All visuals should be documented through design sheets and on-going documentation on your blog.

Friday 30 March 2012

It's your Choice

"Select a brief, task, response or product that you have completed as part of the programme and improve on it. What will choose & why? How will you improve it and for what reason?

Review all the work, tasks and workshops that you have been involved in since september and identify an opportunity to revisit something that you wish you had more time to complete, could change the decisions that you made or should have researched / developed more thoroughly. You can only select from briefs that you have completed and not those that are currently under development."




The project that stand out as one that i'm not happy with is the '100 things you need to know about Advertising', as my products didn't work as a set and I was focussing on too much information. 
I would like to redo the final products of this brief. I will make them work as a set and I will make the content and information being communicated more focussed.




This was my final collection of 10 products.


If I were to redo this I would limit my colour palette and focus the information more and keep the 'style' of the design fluent across all products.



The content of this collection included:

  • Money spent on advertising
  • consumption figures
  • ingredients
  • health
  • food photography 
  • negative effects of products.
This resulted in a set of products that didn't have much in common with each other. I need to find one area of interest and research into it in depth.


After brainstorming how to redo this brief whilst keeping the same content but narrowing it down I realised that the content is relatively boring.




Post brainstorm I decided to go for something a bit more fun and less Adbusters.
I decided the 'How To..' brief would be a good one to redo as our group went down a route which was relatively ill-informed and didn't make much sense. 
I am going to restart this brief completely and do:
"How to have fun when it's raining", 


Mind Map




I am going to produce a product which will have multiple games designed to be played with multiple people indoors, I will produce the packaging and branding for it and make sure that all components work well together.

What is a line? first print

Red Type on Antique White


Type poster in context




There are some changes that i need to make before printing off more of these. As there is some cut off at the sides so i'll need to scale it down a bit.

Monday 26 March 2012

Time Managmenet Rules

Social


  • Watch more design related programmes
  • Don't drink too much on a college night
  • don't go on Facebook as much
  • Read More
  • Do more things with spare time
  • Get outside when it isn't raining
  • Exercise more
  • spend less time on the computer

Domestic

  • keep room tidy
  • Keep work desk organised
  • Eat proper meals
  • Drink more water
  • Buy washing up liquid
  • Wake up earlier
  • Have breakfast
  • get a kettle
  • eat more fruit & veg

Work

  • Stay in college till 4+ everyday
  • Wake up earlier on wednesdays
  • Schedule days better
  • Write more thoroughly on blog posts
  • Take advantage of studio time
  • Use the library more
  • Find more work I like- re-blog more
  • do some software tutorials
  • take short breaks

Interim Evaluation

Evaluate the problems that you identified and had to resolve within the brief.
One of the main problems that I have identified is that I try to put too much into a final design to make it look like I've put effort into it when, in most cases, this works against me and makes my outcomes look too confusing and unnecessarily overdone. Recently, I have tried to keep it simpler and the results and feedback have been much better. At the start of the year, I used to get hung up on my first idea and go with it but then this was stopped relatively early on when Fred asked us to do 50 potential ideas, which make me realise that my first idea wasn't the best and since then I have done more thorough and in depth design sheets that explore a wider range of ideas. I also found that I often got on a computer too quick which resulted in frustration as my designs weren't very good, this was due to rough and simple thumbnails, I have started spending more time on research and design sheets than designing on screen, which is the opposite of my approach at the beginning of the year.


Evaluate the key considerations that you had to take into account when investigating this brief


The main considerations that I have become aware of from the first part of the year is Audience and Execution. We have been working with Audience all year, which is something I hadn't properly considered. Designing a typeface for a specific person was the beginning of this consideration but it was the recent 'rain' posters we did for Erik Kessels that really made me understand how important it is to define and understand your audience. Execution of my work has improved a lot, I used to have more of a 'that'll do' attitude, whereas now I put more consideration into choice of stock, format and aesthetics, I now think that a simple idea that is executed well- printed well and assembled well works better than a complicated idea that is poorly put together. I learnt this from the '100 things' brief as I think that the aesthetics of the products weren't fluent and I was trying to pack to much information onto things. e.g this burger box would be good if I simplified it and got the net perfect so it looked like a real product.


Evaluate the research activities that you had to undertake in order to resolve the brief


We have tried a lot of research methods, the most extensive and thorough being the 100 things brief which generated primary and secondary qualitative and quantitative research. Trustworthy internet sites are best for secondary qualitative and quantitative data. For the 'Tins of Things' brief I found that setting up an internet survey is very effective for getting primary research as you can ask questions that receive both qualitative and quantitative results and if you send it out to your target audience then the results are relevant and up to date.

Evaluate the examples of secondary research that informed your design decisions


Secondary research has mainly been internet based, design blogs and books have helped me find designers who's work I like and various internet sites have informed the information I've used in my work which has often been ill-informed. For example, in the 'How to get rid of hiccups' brief we were basing our entire project on a small amount of information from one unofficial website which worked against us because no one was familiar with the information and it just confused people. The other problem with internet research is that the majority is outdated and when you are using different sites then the information is different. I found this a problem in the 'Stamp It' brief when I was trying to find out how much money was wasted by leaving switches on, but I could only find different figures from 2007 that didn't specify what area they covered. So, I've learnt to stick to websites with a good reputation and not base work on weak facts.

Evaluate the examples of practical research that informed your resolution


Practical research has involved, partner questionnaires, online questionnaires, photography and one on one interviews. One on one interviews are helpful as you can get a feel for the personality of your audience that you couldn't get from answers on a page, we did this for the partner typeface and double page spread for a partner, with which the interviews I conducted directly effected the aesthetics of my work. I found in the '100 things' brief that I was taking photos of things that weren't really relevant and I was just doing it to generate some primary research when I should have decided what I needed to know to inform my design process and done practical research based on that. Online surveys have been helpful in getting the majority vote from your target audience.

Evaluate the breadth of initial ideas that you generated in response to the brief


As I said in the first question my design sheets and initial ideas have become much more informed, detailed and in-depth as this helps me to identify the most feasible and successful idea and also stops me wasting time trying to design on screen and producing poor work.

Initial ideas/ development for 'Mail Shot' brief in october.

Some of the Ideas, experimentation development for 'Stamp It'






Evaluate the breadth of visual investigation that you explored before deciding on your design direction


I have developed a library of good websites that have work I like the look of that are constantly updated which is very helpful to use as reference, at the start of the year I struggled to find work I like. Now I try to find more existing work before settling on an aesthetic direction. I have also started a blog which I use for reblogging work I like so I have a developing archive of work that inspires my and styes that I need to improve myself.



Last 2 weeks


I started the 'stamp it' brief with a 'Stimulated Approach' researching energy facts & figures that I could base my work on, also looking at existing stamps to inform my visual approach, I did mind maps to push the possibilities of the content, when I'd decided what would be the best message to communicate I moved onto an Intuitive approach doing design sheets and deciding what I think would work best and thinking how I could make my work stand out. I used a systematic approach to develop my initial ideas further which helped me identify the idea that would be most successful, when I'd decided this I returned to an intuitive approach to further develop the idea to make it clear to myself what it is I was designing before really getting the idea down on screen.

Thursday 22 March 2012

Stamp It! Promo Poster



I designed these nets for switches that have some information about wasted energy and my stamps to be used as promotional posters.






What is a line?- publication development


measuring out the sections



filling the information in


I added symbols to each section which relates to the type on the other side





cream version for different stock


front and back of poster


example of different colour stock printing



Wednesday 21 March 2012

Front Cover- What is a line?

Extruding the type like this looks quite good but doesn't really fit with the style of the poster.





What is a line? finished type poster

I'll print some versions of this red on antique white stock

This cream poster will work well printed on different colour stock






I will print a few variations

Tuesday 20 March 2012

Printed sticker stamps




In Context







The stamps work well in context, i think that the green and purple and Cubano typeface work well to give it an appropriate tone that isn't too upfront and unfriendly

What is a line, more type!



nearly there