What skills have you developed through this module and how effectively do you think you have applied them?
There have been a lot of new challenges in this module that forced me to try new approaches and techniques. I have worked more on my idea generation techniques throughout this module, completing more design sheets and developing multiple ideas before settling on one which has worked well in helping me to identify the best solution. My software skills have been improving through this module as well which allows me to spend more time on the idea and hand drawn development of the brief and not struggling to translate from paper to digital.
What approaches to/ methods of design production have you developed and how have they informed your design development process?
The most valuable approach to design, I find, is thorough design sheets. Pushing on and forcing myself to think of more ideas even if there is one that is standing out allows me to fully explore what the best and most feasible solution will be. Doing surveys and gathering primary research has contributed a lot to the final outcome of my work, especially in the 'Tins of Things' brief, getting results from a survey let us know what the audience would respond to and engage with. From the start of this module I have also been looking at more existing work than I have done before and putting the work I like on a separate blog, this has been very helpful for inspiration and seeing what options are available before going down a similar route to a previous brief. Group pitches and crits have also been very useful, getting a second opinion and some fresh input has informed a lot of the final products that I have been designing in this module.
What strengths can you identify in your work and how have/will you capitalise on these?
Throughout this module I have been pleased with how much more professional my work is looking in comparison to the start of the year. I think this is mainly due to becoming more familiar with software so this is something that I need to keep playing with until I know it very well.
I was happy with the final outcomes for 'Tins of things' and 'Stamp it' because they looked well executed which is something that usually drags my work down- the final outcome not being produced to a high enough standard. I would have liked to have done this with the 'Your Choice' brief but couldn't access print or afford a one-off copy of a book, however I found that displaying it on my blog in an e-book form looked how I wanted it to, this will be something I will use more in the future.
What weaknesses can you identify in your work and how will you address these in the future?
After having designed the rain posters and having crits I realised that I hadn't properly considered the audience and had designed something I liked but not necessarily what the audience would. In the future I will conduct more research into the audience I am designing for so I can better understand what visual style and tone of voice would appeal to them.
I have also noticed that my work sticks to a relatively similar style which is something I need to try and move away from. In future briefs I will try and leave my comfort zone entirely and work in a style that is relevant to the purpose of the design.
Identify five things that you will do differently next time and what do you expect to gain from doing these?
- Spend more time researching audience, this will allow me to design a more informed and appropriate solution to the problem.
- Explore new formats that are more engaging and attention grabbing, which will force me to design within new restrictions and think differently.
- Spend more money and time on final outcomes- testing stock and format before printing final products will make a more successful design.
- Do neater design sheets- I'm finding design sheets very helpful but at the moment they are a bit of a mess to anyone else looking at them, it will be more useful for progress crits if they were laid out neatly and annotated. This will give me better feedback in crits.
- I also want to try designing in a different style than what I am used to, which will broaden my skill and understanding of a wider range of design.
5= excellent
4=very good
3=good
2=average
1=poor
Attendance: 5
Punctuality: 5
Motivation: 5
Commitment: 5
Quantity of work produced: 4
Quality of work produced: 4
Contribution to the group: 4